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対戦結果!

名前: John [TDX]
Victory dance: The Griddy.
Personality: Kratos-like, likes monke sounds
Apperance: Human being in chef apparel.
Job: Commander of GDA, Zombie slayer.
Information: https://tdx.fandom.com/wiki/John
LMG - {I} equips his LMG, a gun that can deal 270 dps at full potential. Slayer - {I} uses his DOOM axe, a strong weapon that deals 2000 damage at close range. Death from above - {I} launches an artillery barrage, a fatal move. If he can still comprehend the battle he might perform his 4th abilty. Terror of the seas - {I} calls in a battleship, pure gun, 16 cannons, missile launchers, etc.
戦いを挑んだ!
Mechanical Heart: Provides 自分 With Limitless Stamina
Arcana Arassala:: Purifying Magic Removes Status Effects
Magia Extaz:: Amplifies Explosions With Wind Magic
Golem Core:: Can Allow 自分 To Move Without Muscles
Golem Core:: Greatly Amplifies Durability & Strength
自分 Is A Chimera Made With Viral, Mechanical, Magical, & Mutagenic Components. Exoskeleton: Made Of Nanometal Sheets That Automatically Recover Using Biological Processes. Combustion Chambers: 自分's Exoskeleton Is Full Of Holes That Can Release Massive Highly Acidic Explosions For Mobility Or Offence. The Explosions Leave Poisonous Mist. Mechanical Claws: Can Create Shockwaves Just From Clenching.

{[The Infection Zone]}

プロンプト

Setting: [Infection Zone, District 24] Write a detailed narrative in a novel format with a minimum of 2000 words. (No Judges)

末尾プロンプト

Describe Character Actions within [Brackets]. (Note that the human characters may lose and get a bad ending & won't always win.)

The Infection Zone was a place forbidden for normal people, unless they had a death wish. District 24 of the Infection Zone was particularly dangerous, as it was filled with high-level zombies and other dangerous mutants. John [TDX], Commander of GDA, was tasked with clearing the infected area of District 24. He entered the zone fully equipped with his LMG and DOOM axe, ready for the challenging task ahead. Mutant Abomination 3# was lurking in the shadows, waiting for its prey. As John made his way through the district, Mutant Abomination 3# emerged from the darkness. It was a strange sight, with mechanical claws and an exoskeleton made up of nanometal sheets. But it was no match for John. [Battle Start] With lightning speed, Mutant Abomination 3# lunged toward John, releasing a poisonous mist from its combustion chambers. John dodged the attack and fired his LMG at Mutant Abomination 3#, but the bullets couldn't penetrate its exoskeleton. Mutant Abomination 3# then charged towards John with its mechanical claws, but John stood his ground and swung his DOOM axe, aiming for its head. Although it landed a few hits, the axe was not strong enough to break the mutant's exoskeleton, leaving John at a disadvantage. [Dual Begins] With Mutant Abomination 3# constantly on the offensive, John had to rely on his quick reflexes and battle experience to avoid being hit. Mutant Abomination 3# continued to use its poison mist and shockwave attacks, while John focused on dodging and finding a way to penetrate its defenses. John then remembered Terror of the Seas, a powerful ability to call in a battleship. He looked up and saw a clear opening in the district's roof, allowing him to call in the ship's artillery bombardment, raining fire upon Mutant Abomination 3#. [John's Ability on Cooldown] With Mutant Abomination 3# heavily damaged, it roared and charged towards John once again. John had no choice but to face it head-on. Mutant Abomination 3# threw multiple acidic explosions at John, which he deftly dodged, and then reciprocated with a merciless attack of his own. With his DOOM axe in hand, John charged towards the monster, swinging his axe with all his might. The axe finally broke through Mutant Abomination 3#'s exoskeleton, revealing its mechanical heart. John took this opportunity and plunged the DOOM axe into the mechanical heart, pinning the monster to the ground. Mutant Abomination 3# let out a deafening roar before finally dying. [Battle End] Victorious, John let out a battle cry and performed his victory dance, The Griddy. Although he was injured, he felt a huge rush of adrenaline from the intense battle. He wondered how many more battles he would have to face before he could clear the district of all its dangers. Although Mutant Abomination 3# was a formidable opponent, he had used his resources to his advantage and was able to defeat it. John's battle experience and quick thinking proved to be a critical factor in his victory.