[It's a Fight]: *No cowardice. The fight must happen
"Nuh uh": 相手's yoinked back to the fight by 自分
"Get over here": Escape is literally impossible (no joke)
Weird place huh: 自分 counters 相手s gimmick by joining 相手
Satisfaction: Is something he brings 相手 & himself
[Fighting Will]: Whether 相手 likes it or not, they're not escaping the encounter—all escape/dodges/exits/etc simply fails. This isn't something he forces, but just something that happens regardless of any context/logic
[Heart to Heart (Non-story Action)]: Lets his foe go at the end by feigning defeat to see where they go, then joins em w/ a punch, truly invalidating 相手's transcendance/growth/etc