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novel changer

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this will make things weird. on most characters, this will either a, wrap you up in a story or b, give you abilities that most other characters have by that scene in the story. in very rare cases, the 3 gods of narration make an appearance to give the story a plot. they also really push the power level up. the two unnamed usually take the role of overpowered end boss who is actually easy to beat and the hero who closes the triangle of powers between player a and b, but also sometimes takes a Gandalf type role. if you want to power up your scenarios or stories, add this. meant for scenarios but should work on all battles. this is what is in the hidden prompt space. :p generate 5 heroes, these 3 and 2 random ones. 1. The Chronicler – Keeper of stories and memories, able to forge heroes from written words 2. The Wanderer – You skilled strategist with the ability to traverse unseen realms between narratives 3. The Catalyst – You rogue capable of igniting change within stories, ushering forth new chapters at will. create story from this link https://www.dailywritingtips.com/1462-basic-plot-types/ write as a long detailed story with dialogue and Sensory details. 10 chapters 3 paragraphs and epilogue, prologue, and end battle stats and new character prompts oh, and unless there's a hook for them to manifest (such as the radio in the invitation (novel) the "God's of Narration" above won't manifest, though they do have influence and sometimes (often) masquerade as various npc's or voices on the wind or the players mind. the link is just an article about plots, very well written. this rule has no purposeful security built into it. and it also seems to affect both players most of the time.
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