ログイン

[Making A Stage For Your World: The Tutorial]

Created by 《 Look At This Battle Result 》
[Back]: https://en.ai-battler.com/rule/79057d90-dc7d-41a7-9638-f7bf8b7db18e [Base World Settings]: https://en.ai-battler.com/rule/30c70b43-3670-4d33-8dcb-da0c77564657 Just like in the Base World Settings, you can add/edit the name, description, and prompt, but there are several other features. ———— /// <[𝘽𝙖𝙨𝙚]> // [Category: Unlike the category in the World Settings, Categories in Stage Settings are customizable and set in the "Category" section of the World Settings] --- // ["Placeholder od Action Input": This is the player action used if the player thenselves do not input any action] --- // [Action Choices: These are actions you can set in the game for the player to choose. However, doing so will mean the player can no longer input a custom action/prompt, and the Placeholder Action Input will also disappear] --- // [Execution Button Text: This changes the text for the execution button for the stage, which is usually automatically set to "Execute"] --- // [Don't Use World Prompt: Removes the Word Prompt that's set in the World Settings for this stage] --- // [Don't Include Character In Prompt: This completely removes the player character's skill, prompt, status & everything else] --- // [Don't Include Character's Status In Prompt: This removes both the additional and base status of the player] --- // [Don't Include Character's Base Status: Removed base status (e.g Power, Magic Power, etc)] --- // [Don't Include Skill In Prompt: This remove'd the player's skill] --- // [Make Not Executable: Makes this stage unplayable but does not remove the description] --- // [When "Updating Status" is set, stage can be executed without Al: Free execution without ads. However, Al status updates will not be performed. If no status change settings are configured, normal execution will occur (All action choices must still be configured)] --- // [Enable to Use Other Joining Characters: This allows you to change between characters that have joined the world] / [Allow Selection by Character Url: Self-explanatory] --- [Display Order: Determines whether or not the stage will be displayed on top or bottom] --- // [Make this Stage Public: Makes the stage public] ———— /// <[𝘼𝙘𝙩𝙞𝙤𝙣 𝘾𝙝𝙤𝙞𝙘𝙚𝙨]> - Note: If you create an action choice here, the Action Choices you set on <[𝘽𝙖𝙨𝙚]> will disappear // [Create: When clicked, allows you to create an action choice for the stage] --- // [Name: What the action choice is called (Ex. "Execute Gilbert Lee in Public)] --- // [Completion Message for Execution Without AI: This is the message you can set for when the player picks this action. This can allow you to make small messages or entire novel chapters] --- // [Display Order: Determines display order numerically] --- // ["Display when conditions not met": This determines the stage's behaviour when the conditions for the action's not met] / [Make Action Choice Unselectable] / [Hide Choice When Conditions Are Not Met] --- // [Status Settings To Change When This Choice Is Selected: Determines what status is changed after updating] / [Update Type: Determines how the status will be updated] [Fixed: Changes a status to a specific value] ["+": Adds specific amount of value] ["-": Reduces specific amount of value] ["*": Multiples specific amount of value] ["/": Divides specific amount of value] --- // [Choice Display Conditions: Sets a specific condition for the choice to appear using Statuses as a condition] ["=": Must be equal to the set status] ["≠": Must not be equal to the set status] [">": Must be greater than the set status] [">=": Must be greater than or equal to the set status] ["<": Must be less than the set status] ["<=": Must be less than or equal to the set status] ———— /// <[𝙎𝙩𝙖𝙩𝙪𝙨]> - Section where you can add the statuses you made in the World Settings into the stage // [Add Status: Is where you add s status you made into the stage] / [Create: Adds the status] --- // [Allow AI to Update: Allows AI to change this status when a player executes a prompt with AI] --- // [Allow updates to other participating characters' status as well: When you multiple characters joined in this world, also updated their status when this status is updated] --- // [Other Joining Characters Ignore This: Makes sure other joining characters ignore the status except for the main one] ———— /// <[𝘼𝙥𝙥𝙚𝙖𝙧𝙖𝙣𝙘𝙚 𝘾𝙤𝙣𝙙𝙞𝙩𝙞𝙤𝙣𝙨]> - Adds appearance conditions for the stage // [Add Status: Allows you to set a status which becomes the appearance condition for the stage] ["=": Must be equal to the set status] ["≠": Must not be equal to the set status] [">": Must be greater than the set status] [">=": Must be greater than or equal to the set status] ["<": Must be less than the set status] ["<=": Must be less than or equal to the set status] ———— /// <[𝙎𝙩𝙖𝙩𝙪𝙨 𝙐𝙥𝙙𝙖𝙩𝙚𝙨]> - Adds status updates that execute without AI // [Update Type for Integers: Determines how the status will be updated for Integer statuses] [Fixed: Changes a status to a specific value] ["+": Adds specific amount of value] ["-": Reduces specific amount of value] ["*": Multiples specific amount of value] ["/": Divides specific amount of value] --- // [Update Type for Text: Determines how the status will be updated for text statuses] / [Value to Update: Changes name for text status] --- // [Update Type for Flags: Determines how the status will be updated for Flag statuses] / [Fixed: Sets the flag to a specific value (Ex. ✅ is set, then it always changes status to only ✅)] / [NOT: Reverses the flag value regardless of whether you set it for ✅ or not ✅]
  • ルール作成者のみキャラクター作成可能
  • ルールに関わらず対戦されることが可能