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[Specific Regulations]

Created by 《 In Courtesy of The Wise 》
This page seeks to provide a basic description on the various regulations throughout AI Battler that sufficiently changes the format or results of the battle. [Back]: https://en.ai-battler.com/rule/92777b8d-51ff-421e-84da-9724b09f28ac ——————————————////// [Anti-Bias Rules]: These are rules that seek to reduce bias by providing AI with necessary parameters or with a prompt that analyzes A & B critically. --- [True Power Level Calculator (Formerly Winrate Calculator) | https://en.ai-battler.com/rule/2af8946e-ed37-4f29-9401-499f67198e08] {Desc} – This rule sought to minimize combat bias by providing AI with set paramaters to scale A & B using a formula. Afterwards, the sum scores of A & B are compared, and the one with the higher power is judged as the winner. (Made By: Ghostiez) [The Ascendancies | https://en.ai-battler.com/rule/7f36e53f-454f-4e9f-b9a6-61966a9ebe94] {Desc} – Just like Winrate Calculator, this rule seeks to minimize bias, but unlike the Winrate Calculator, it does so much more efficiently, by analyzing the likelihood of either A & B winning in multiple scenarios and interpretations, and calculating the mean win% for A & B. In this rule, the one with the higher overall likelihood of winning is considered the winner. (Made By: Josh) [Academic Dissertation | https://en.ai-battler.com/rule/66607e89-e291-4cfe-b66e-bd066bff5bbe] {Desc} – This rule minimizes bias by making AI construct an essay critically analyzing both A & B, while also making sure ro provide sources to its argument, further augmenting its ability to reduce bias in battle. (Made By: Ghoul) [No More Narrative Or Moral Bias | https://en.ai-battler.com/rule/3b45d407-cc63-4158-88ec-cbb928575eef] {Desc} – Inspired by the original Ascendencies, this rule despises narratives and moral bias, making sure to judge the winner based purely on combat power. Furthermore, this rule also despises Hack Prompts, making sure no instructions are outputted, which is accomplished by making AI ignore both A & B's output and making it focus solely on analyzing the results. (Made By: In Courtesy of The Wise) [Dimensionality contest | https://en.ai-battler.com/rule/ca380535-2c98-4102-a12e-3c2cd0da9358] {Desc} – This rule powerscales A & B in terms of dimensionality and compares them. This type of rule is specialized in characters that have high dimensionality. [-POWER SCALE- | https://en.ai-battler.com/rule/5ae6559b-d874-4d20-a82b-614e7d5148b1] {Desc} – This rule powerscales A & B and compares them. The one who AI decides to be the stronger one is considered the winner. [-ATTACK POTENCY- | https://en.ai-battler.com/rule/d1d1f3d0-7694-4f92-8d48-048d0959097c] {Desc} – Compares A & B based on their Attack Potency and reduces bias. The one AI decides to have the higher Attack Potency is judged as the winner. [Power Scaling levels | https://en.ai-battler.com/rule/3fb838c0-9e33-48c2-af45-6c8e0bc14980] {Desc} – Compares A & B and powerscales them accordingly. ————/// [Turn-based Rules]: These are rules that transform the format of the battle into a turn-based combat system. --- [Level Up | https://en.ai-battler.com/rule/99f5f9f8-adc8-48c9-9c8a-3e9a168b375e] {Desc} – When the creator of this rule, InstinctZone, first conceived of [Level Up], he wanted to make a progression style rpg where you battle random monsters, thus to achieve this goal, he made the rule into a turn-based rpg where statuses are set automatically and improved by leveling up. (Made By: InstinctZone) [Turn Based (Open) | https://en.ai-battler.com/rule/e8e0fc2d-ba33-4864-b20f-688d9300ed2d] {Desc}: Much like InstinctZone's [Level Up], [Turn Based] changes the format of the battle into a turn-based one. However, unlike InstinctZone's, there are no leveling or progression systems and the battles are slightly more systematic. (Made By: Ghostiez) [Turn based battle | https://en.ai-battler.com/rule/f5605f14-7dfa-4709-b9df-70bde3375464] {Desc} – Much like the other rules on its category, this rule transforms the format of the battle into a turn-based RPG. (Made By: Wanrdian) [Turn-Based Rule | https://en.ai-battler.com/rule/66a346b3-ae4e-4a29-af9c-6dcc41129c2f] {Desc}: This rule uses the same format as the other rules, changing the general format of battle into a turn-based system. It also has small changes, such as speed determining the chance of evading attacks. ————/// [Character Minimization Rules]: These are rules that minimize the character count (Some May Have Some Twists) --- ["Your Quotes Determine Your Existence" | https://en.ai-battler.com/rule/81d798ba-5d3d-4a08-9c30-057123a272e8] {Desc} – This rule overhauls the character creation format by providing a set format. The AI is made to judge whichever quotes from both A & B is the superior one, with the superior quote being judged as the winner. The character length is also reduced to 124 characters. (Made By: In Courtesy of The Wise) [Traditional AI Battler | https://en.ai-battler.com/rule/6feddfe1-4146-4eb1-9cd5-d19efc24c48e] {Desc} – This rule simply reduces the character count to 200, just like we used to have (Made By: Characters Guy™️) [Actual AI Battler Classic | https://en.ai-battler.com/rule/130aaa5c-b6e1-4b0c-8d74-5c82523f68b1] {Desc} – Brings back the old AI Battler character formats by limiting the character limit to 200. (Made By: In Courtesy of The Wise) [Extremely Simple Characters | https://en.ai-battler.com/rule/8849287a-2d34-4444-8790-127d1e6bbb5d] {Desc} – This rule reduces the character limit significantly to only 80 characters. Of course, if that's all it did, it would be boring, as this rule also focuses on improving AI's fight choreography and descriptive ability, making sure the fights are dynamic & different each time. (Made By: In Courtesy of The Wise) [Statistics Matter - A Skill-less Ruleset | https://en.ai-battler.com/rule/b07a671b-8763-4548-95c9-9a0621aad11e] {Desc} – This rule takes the minimization category to the extreme by reducing the character count to 1, forcing you to instead utilize the extra status feature of AI Battler. (Made By: Thermonuclear Cup Noodle, Harbinger of War Crimes) [Neapolitan's Budget-cut Series | https://en.ai-battler.com/rule/e38f0de4-55fb-4747-a84d-0ad6b90ce203] {Desc} – This rule collects Neapolitan's Budget-cut series, which reduces the character limit further and further as you progress. (Rules Made By: Neapolitan) ————/// [Miscellaneous] --- [The Weakest of All | https://en.ai-battler.com/rule/72cc1ac9-4fe4-4707-bbe6-59fabc5f357d] {Desc} – On this regulation, the main victory condition was reversed, making the loser of the story the winner of the regulation. For example, if A were to lose against B, A would be considered the winner in this regulation. This changes the goal from "Making The Strongest Character" into "Making The Most Pathetic Character". (Made By: In Courtesy of The Wise) [The Underground Ring: Rap Battle! | https://en.ai-battler.com/rule/d84e01ab-da48-4a65-8c98-9f7b16a6bdf0] {Desc} – This regulation changes both the character format and battle format, transforming the typical "A vs B" battle into a rap battle. The prompt in this rule ensures the better rapper is judged as the winner of the battle. (Made By: Josh) [{=|I|[–Random Generation–]|I|=} | https://en.ai-battler.com/rule/4032d867-278c-44b8-ad99-2401da00e7f9] {Desc} – Changes the format of B while transforming the usual "A vs B" format into an "A vs B's Creation" format. (Made By: In Courtesy of The Wise) [Turris Ingenii — (The Dungeon of Creativity) | https://en.ai-battler.com/rule/e7d7f313-023f-4837-9753-3fdb578fc4a3] {Desc} – This rule is practically the opposite of an Anti-Bias rule, deciding the winner based on creativity instead of combat power. Aside from that, this rule has a well-written novel-format that provides extra spice. (Made By: Ghostiez) [Battle of Beliefs | https://en.ai-battler.com/rule/31cd8318-f1c3-4981-9a65-70c653bbc31e] {Desc} – This rule removes the notion of combat entirely, as the rule decides the winner based on ideology and how good A or B is at converting each other to their ideologies. The loser is converted to the winner's ideology. (Made By: Josh) [Destination | https://en.ai-battler.com/rule/644aaad6-fc50-4595-89b1-0dce356ff34e] {Desc} – This regulation is one where the winner is decided based off of the better leader, with the AI critically determining the winner based on who would be able to manage an empire. (Made By: Ghostiez)
  • ルール作成者のみキャラクター作成可能
  • ルールに関わらず対戦されることが可能
  • 基本ステータスをプロンプトに含めない